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Since the Wii U has a lot of processing power available to it, it rarely ever slows down, making that version feel VERY fast. This made explosions and huge scenes seem more epic, because time appeared to slow down, also giving the player more time to aim.
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It seems that the original Star Fox 64 used frame timing, meaning the game simply slows down when a frame takes longer than 1/60th of a second to draw.
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I find this fascinating, seeing how things change and what the trade-offs are when emulating on different systems. Nintendo World Report did an interesting video comparison showing the rather drastic emulation differences between the three official versions of the game. A couple months ago, Star Fox 64 was re-released on the Wii U virtual console, just as the Wii did years earlier. That brings me to the related issue of Star Fox 64, and its official emulation on Wii and Wii U. (Future experiments with Star Fox Assault are also coming along hint, hint!) A modded Wii, used for ripping my own games for my emulation experiments.
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As some of you may remember from the Krystal Archive Podcast #35, I actually already have another Wii. I'm going to do most of my GameCube and Wii gaming via the Dolphine emulator from now on. My unsaveable data is already gone anyway. Since a used, working Wii is cheaper than that, I'm not going to send it off. The only available option is to send it to Nintendo for repair, for $70 plus shipping. Alas, the system format never completes, and thus, while I have a formatted system, the startup memory corruption problem persists.
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I even called support and did a full system format to factory settings (rest in peace, uncopyable Super Smash Bros. As soon as you try to get to the Wii Main Menu, it gives you an error saying "The System Memory is corrupt, please refer to the manual." Of course, I tried all the usual routes. Anyway, I plugged it in and booted it up, only to find that. I hadn't plugged it in since shortly after getting my Wii U (which was also in storage for almost a year thanks to my living situation). Yesterday, I finally got my original Wii console out of storage, intending to play a GameCube game again. Two topics, only tangentially related, but I thought I'd share.